

Barring any special conditions, the last player or team remaining is the victor. A player or team is eliminated when no towns or heroes are left under their control. When captured, a town retains its alignment type, allowing the new owner to create a mixed army. It is therefore possible, and common, to have more towns than players on a map. Maps may also start with neutral towns, which do not send out heroes but may still be captured by any player.

A typical objective in each game is to capture all enemy towns. Towns play a central role in the games since they are the primary source of income and new recruits. Town alignment also determines other unique traits such as native hero classes, special bonuses or abilities, and leanings toward certain skills or kinds of magic. Each town alignment hosts a unique selection of creatures from which the player can build an army. The number of different alignments varies throughout the series, with the lowest count of four appearing initially in Heroes I and peaking at nine in the Heroes III expansion Armageddon's Blade. On a typical map, players begin a game with one town of a chosen alignment. Experienced heroes may persist through a campaign, but generally do not carry over between scenarios. Also, heroes gain experience levels from battle, such that veteran heroes are significantly more powerful than inexperienced ones. The heroes also incorporate some role-playing game elements they possess a set of statistics that confer bonuses to an army, artifacts that enhance their powers, and knowledge of magical spells that can be used to attack enemies or produce strategic benefits. The titular heroes are player characters who can recruit armies, move around the map, capture resources, and engage in combat.

The Heroes series is within the genre of turn-based strategy. Mode: Single player or two player via hotseat or PBEM Platform: DOS, Linux, Game Boy Color, Mac OS, Windows Publisher: The 3DO Company, Ubisoft Entertainment Developer: New World Computing, Nival Interactive, Black Hole Entertainment
